GURPS Care Bears: Call of Cthulhu



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Meet the Care Bears: Bedtime Bear, Cheer Bear, Good Luck Bear, and Friend Bear. There are such well known bears as Funshine Bear, Tenderheart Bear, Grumpy Bear, Wish Bear, Love-A-Lot Bear, and Secret Bear. There are even Care Bear Cousins (like Brave Heart Lion, Lotsa Heart Elephant, and Playful Heart Monkey) and Care Bear Friends (Cloud Keeper).

They all work together, watching the world from Care-a-Lot, and flying around in their cloud cars (and cycles) like little Care Bear gestapo, protecting the Earth (or at least white American children) from vile, uncaring evil. They've defeated Professor Coldheart. They've foiled the nefarious plans of Darkheart and No Heart. But a few days ago, an evil arose, deep in the shadowed heart of Worcester. Each team of Care Bears left to confront this unnamed darkness. None have returned.

Enter, the Care Bear Second Cousins (AKA Care Less Bears). You are basically a Care Bear reject. It's not that you don't Care. You care quite a bit, but not necessarily about the sort of things they can show on an early morning cartoon. You join the ranks of such ill fated Bears as Myopia Bear, Lobotomy Bear, and I'm Not Wearing Any Pants Bear. You've heard the names of Death of a Thousand Paper Cuts Bear, and Rapid Exothermic Reaction Bear. There's even been a Dead Bear, a Francophile Bear, and for some ungodly reason, a Candy(-Ass) Bear.

Now is your chance. You can go down to Worcester, solve the mystery of the missing Care Bears, save the World, and maybe even rescue them and be showered with praise and adulation by the grateful World. You can finally rise up and show everyone what it means to be a Care Bear Second Cousin! It's time for the misfits to win, or die trying.
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GCB:COC is simple. The character creation system is so asininely simple that it would be an insult to your intelligence to explain it in this e-mail. So, here goes. The crux of a Care Bear concept is this: You have a Care Bear stare. It has three levels of Power, and a personal effect.

For example: Myopia Bear is myopic. He has trouble seeing past his nose. That would be his personal effect.

His level one stare is minor and can be used with impunity. Let's say, it makes one person (or unnamable horror) nearsighted temporarily. All the player has to do is say "Myopia Bear Stare!" and it happens. If you use it too much, you may be penalized, but unless you're being annoying, don't worry about it.

The level two stare has a major game effect. It causes health damage *to you* when you use it, so be careful. To use this power, the player has to say "Myopia Bear Power Stare!" and it happens. He takes a level of damage and can permanently "blind" an opponent (or perhaps temporarily blind a large group...). YAY! Running away is easier if the Deep Ones can't see you.

The third level of stare is the "Care Bear Death Stare" If you use this stare, you die. End of story. Don't use this power unless you absolutely have to, or your S.O. whispers something in your ear about leaving the game for hot monkey love. You have NO idea what your death stare does. You've never used it... duh. If you use it, you'll find out. Curiousity killed the Care Bear.

You have 5 stats (Strength, Dexterity, Intelligence, Charisma, and Health) and 13 points to spend. You may not have a zero in a stat (Unless you are Lobotomy Bear or Dead Bear, which you can't be because someone's already played them). If dice must be rolled, you roll a D6 and try to get equal to or under your stat. Care Bears don't have skills. Heavy Weapons Bear is no more capable of using that rocket launcher than Candy(-Ass) Bear. But, Heavy Weapons Bear might start with one. Care Bears do not have Sanity Points. Deal.

Think of a Care Bear Stare and a Cool Care Bear name. Decide what your tummy symbol looks like. Determine what you want your Stare and Power Stare to do. Maybe even suggest a Death Stare. Have fun. Try not to die.

Character Sheet. Print Fit To Page

Links:

Care Bears Forever
Call of Cthulhu
Cthulhu Mythos