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BENJAMIN NASON LIPCHAK

OBJECTIVE
A strategic, relationship, or engineering management position that will benefit from my experience
and expertise in OpenGL and computer graphics in general

SKILLS
C, C++
Java 2, JNI
AXP assembly
OpenGL, GLX
UNIX/X internals
CVS, Svn, Perforce
HTML, CGI
JavaScript
Flash/ActionScript
People
Technical writing
Kayaking, Geocaching

WORK EXPERIENCE
2008-presentApple, Inc.???, MA
Software Engineering Manager
· ???
2006-2008Advanced Micro Devices, Inc.Marlborough, MA
Software Engineering Manager
· Managed team of OpenGL ES and Direct3D Mobile driver developers for handheld graphics IP
· Represented AMD on the Khronos OpenGL ES working group, authoring new extension specs
· Co-authored OpenGL SuperBible (Fourth Edition) with Richard Wright and Nick Haemel
· Managed team of OpenGL driver developers working on performance, features, and bug fixes
· Helped drive the industry-wide OpenGL 3.0 design and standardization effort
· Created and assumed Editor role for OpenGL Pipeline quarterly newsletter
· Chaired OpenGL ARB Ecosystem Technical Subgroup, responsible for non-spec aspects of
    the OpenGL ecosystem, including doumentation, tools, and developer outreach
2001-2006ATI Technologies Inc.Marlborough, MA
Staff Engineer
· Co-authored OpenGL SuperBible (Third Edition) with Richard Wright
· Implemented OpenGL fragment shader extensions, including OpenGL Shading Language
· Chaired OpenGL ARB_fragment_program extension working group
1999-2001Bulldozer Software, Inc.Clinton, MA
VP Product Development, Co-founder
· Designed Diggit! image search engine site, Java-based GUI for painting queries, web spider
· Authored corporate site, logo, Diggit! tutorial, and co-authored 4 provisional patents
1998-2001Compaq Computer CorporationMarlborough, MA
Senior Software Consultant
· Project managed and contributed to PowerStorm 3x0 graphics drivers for Tru64 UNIX
· Handled release engineering, beta driver distribution, coordination with field test sites
· Provided personal on-site consulting to key defense and scientific customers world-wide
1995-1998Digital Equipment CorporationMaynard, MA
Senior Software Engineer
· Wrote OpenGL graphics drivers for mid-range workstation graphics devices, both for Digital
   UNIX and Windows NT operating systems running on Alpha and Intel platforms
· Led team responsible for benchmark and application optimizations
· Co-authored article with Tom Frisinger, "PowerStorm 4DT: A High-Performance Graphics
   Software Architecture," which appeared in the Digital Technical Journal (v.9, n.4) 1998

EDUCATION
2005-presentBabson CollegeBabson Park, MA
Master of Business Administration, in progress
1992-1998Worcester Polytechnic InstituteWorcester, MA
Master of Science in Computer Science, 1998, 3.9 GPA
· Paper based on thesis entitled "Visualization of Cyclic Multivariate Data," published in and
   presented at Visualization '97 Conference with thesis advisor Matt Ward
· Follow-up paper with Matt Ward in Metrika (v.51, n.1) 2000
Bachelor of Science in Computer Science, 1995, High Distinction, Salisbury Award, 3.8 GPA
· Double-major in technical writing, project included production of recruitment video
   for new Technical Scientific and Professional Communication department
· Minor in theatre, project entitled "Computer-aided Set Design," Alpha Psi Omega induction

248 MILE HILL ROAD · BOYLSTON, MA  01505-1202   
   PHONE: (508)869-2846 · EMAIL: NASON@GWEEP.NET